Released 6 October 2026. Back to the changelog. UCP patch notes.
Changes
New: Zombiez cosmetics: a new Customise tab with 20 player cards (the Epic and better ones are animated: flames, glitch, gold foil, alien pulse and more), 16 emblems, 10 name plate frames, 4 menu music tracks and rarity colours for every title. Your card, frame, emblem and title show on the team list, in lobbies and on the results screen. They are earned from the battle pass, levels, prestige, achievements, weekly challenges and ranked, a few can be crafted from materials, and a few can be bought from the Black Market at fixed RPP prices. None of them come from anything random you pay for.
New: When a teammate goes down in Zombiez you now see exactly where they are: a marker over them with their name, the distance and a bleed-out ring that turns red as time runs out, an arrow at the edge of your screen when they are behind you, a short alert with a sound, and a coloured beam above the body that shows through fog and blackouts. When someone starts reviving them, the marker shows who.
Fixed: Reviving a teammate now says "Reviving Mia Torres" instead of telling you that the downed player is reviving you.
Fixed: The alien mission, objectives and tasks now share one panel on the right in the same style, ordered by importance, so they no longer overlap. Less important cards fold down to a single line when space is short.