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Patch 2.123.0: Zombiez Map Builder

Zombiez Map Builder (8 October 2026).

Released 8 October 2026. Back to the changelog. UCP patch notes.

Changes

  • New: Build your own Zombiez maps with /zbuild, or Map Builder in the Zombiez menu. You can keep up to three drafts at a time.

  • New: Press Build to stand in your map in a private space. Pick a tool, press F3 to walk, and press E to place player spawns, zombie spawns, wall buys, perk machines, mystery crates, ammo crates, the Overclock Bench, the Armoury, gates, the exfil point or the arena centre. Backspace removes the nearest one.

  • New: Every placed item shows as a floor marker while you build, and the Items list lets you go to, move, turn or delete any of them. The Map tab sets the name, play area, time, weather, atmosphere, blackout and random obstacles.

  • New: Import the furniture from a property you own or can furnish and it becomes your map props in the same spots and angles, including open-world mapping you placed in the property. The play area moves to fit your mapping on a fresh draft.

  • New: A checklist shows what your map still needs, and Auto layout can place a starting set of spawns and stations around you.

  • New: Test runs: play your draft in a private match with up to three friends who join with the lobby code. Test runs give no XP, Bones, scores, ranked points, battle pass progress, achievements, challenges or drops, and the host can restart with /zbuild restart.

  • New: Submit a finished map for review. Staff test it, then either approve it, putting it on the Zombiez map list as a verified community map with your name on it, or send it back with a note. You get an in-game message and an email either way.

  • New: Approved maps stay as they are while you work on a new revision, and nothing goes live until staff approve it.

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