Released 5 October 2026. Back to the changelog. UCP patch notes.
Changes
New: New /business panel (also /bsetup, and /companyadmin ui for staff) sets a business up in one place: pick or register the company, choose where it trades, pick the type, place every point it needs and set the extras, then create it in one go. Standing in an existing business opens it ready to edit.
New: Businesses no longer need a property. Staff can set one up on an outdoor site, such as a food truck pitch, market stall, beach bar or kiosk, drawn as a circle, a rectangle or an outline on the ground, or inside a map interior (MLO) captured by standing in it. Duty, the till, the stock room, work stations, the menu, bar orders, footfall and mechanics all work there.
New: Every business type lists the points it needs. Place a clock-in point, till, stock room, work station, customer counter, workshop bay, delivery drop, map blip spot or stall props by aiming at the spot, then move, test or remove them. Points have to sit inside the business and are checked again by the server.
New: New business types for outdoor trade: Food Vendor (cooks from stock room ingredients), Street Kiosk (coffee recipes) and Market Stall (sells whatever is in stock from the menu).
New: Extras per business: a name for signage and receipts, opening hours, a map blip that shows when open, always or during hours, footfall on or off, and the lowest company rank that can use the till, stock room, work station or clock-in point.
Fixed: The old commands (/assignproperty, /setbusinesstype, /setupshop, /placemarker, /removemarker, /companyadmin) still work and now keep the new business records in step. Existing businesses and their crafting stations carry over as they are.