Released 12 October 2026. Back to the changelog. UCP patch notes.
Changes
New: Staff: bus routes are now built by driving them. Open /buscreator (Senior Admin and up, or a transit manager) or the bus staff panel, choose Drive a new route or Drive and edit, set the name, number, colour, service and region, and a bus is spawned at the depot bay or where you stand. The path you drive is recorded and drawn on the minimap.
New: Staff: pull up at the kerb and press J to place a stop. The form suggests names from the street, the area and nearby stops, lets you reuse an existing stop within 30 m, and sets the stop type (normal, timing point or terminus), dwell time, shelter board and how busy it is. Backspace undoes the last stop and N opens the menu to rename, reorder, delete or re-place stops by driving to them.
New: Staff: Test drive plays the route like a driver would, with GPS to each stop, doors, dwell and timing against the estimate, and flags stops that were missed, unreachable, slow to reach or approached facing the wrong way. Checks also flag stops too close together, off the road, on the wrong side, away from the path or out of order.
New: Staff: saving needs at least 3 stops, a terminus at each end and no repeated stop names, then the route goes live straight away for the desk, timetables, boards and passengers. Every save keeps a version, and the Versions list in the staff panel restores an older one. Drafts are kept if you exit, disconnect or the server reloads, and Resume picks them up with a fresh bus.
Balance: Bus drivers must stop at timing points, and leaving one early now counts as early. Timetables use the recorded road distance and each stop's own dwell time, and stops can be set without a departures board.