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Patch 2.141.0: Staff can move the built-in places from the World Editor

Staff can move the built-in places from the World Editor (11 October 2026).

Released 11 October 2026. Back to the changelog. UCP patch notes.

Changes

  • New: Senior Admins and above have a new Script points section in /we covering the places that used to be fixed in code: 24/7 stores, DIY hardware, Ammu-Nation counters and gunsmith benches, firearms licensing, the DMV and flight school desks, rental desks and bays, the boat launch, car washes, gyms, hospitals and respawn spots, the pharmacy and consultation desk, plastic surgery, mask, pawn, head shop, dispensary and phone stores, the insurance office, taxi, post office, bin lorry, landscaping, trucking and bus depots, fishing spots, fish markets and bait stands, hunting traders, ranger offices and contract boards, the crime lab, morgue, custody desks and visiting rooms, MDC access points and the /gps list.

  • New: Pick a point, then Go to, Move here (where you stand and the way you face), Turn off, Turn on or Reset it to the built-in spot. Systems that can take more places, such as stores, gyms and GPS destinations, also take new ones. Blips, markers and prompts move for everyone straight away, and GPS entries, MDC access and EMS bays follow the places they point at. Every change is logged.

  • New: Clothing stores, barbers and tattoo parlours now have their own Shops section in /we, and information markers can be moved, edited and removed there too.

  • Fixed: Clothing store and barber prompts now come from the shops staff have set up, so a prompt no longer shows where there is no shop or goes missing where one was added.

  • Fixed: Rental desk prompts and gym prompts now match where the server actually serves you, and the Pillbox and Paleto rental desks open from the right spot.