Released 26 October 2026. Back to the changelog. UCP patch notes.
Changes
New: Map opens the live 3D map directly (2D map removed); 3D hides peds and vehicles, clears weather and sends labels only when moving; route walked from the waypoint GPS slot with a road-distance fallback; nametags, chat and HUD hidden behind the pause menu
Fixed: Pause menu orbit, waypoints and 3D map now read the UI's JSON payloads; map recalibrated to the coastline and drawn from pre-rendered tiles
New: Pause menu tabs embed panels, character condition view, 2D map with route and ETA, live 3D map overlay
New: Pause menu orbit camera with injury markers, map data with GPS route and streets, and the live 3D map camera
New: Pause menu types, events and strings for the body view, tabs, map and live 3D map; illness type on HUD conditions
New: Replace the GTA ESC menu with the Roleplay Project pause menu and 3D character
New: Add the pause menu server side for summaries, menu commands, disconnect and the MENU tag
New: Add pause menu events, types and strings
Fixed: Snowballs arm straight into the weapon wheel, do no injury damage and shield hit players from ElectronAC anti-ragdoll
Fixed: Hide the health bar on the character select screen
Fixed: Character select framing by real height, flat-ground props, camera-facing pumpkins and a female idle
Fixed: Persist game sign-in lockouts, hide registered accounts and watch pre-login events
New: Add game password rules with a leaked-password check
New: Add strings for password rules and account security emails
Fixed: Require a finished game sign-in for client events and email the owner on risky logins
New: Add the account security log, IP lookup and sign-in review page
New: Add account security strings for sign-in checks and alerts
New: Add the throwaway email domain check for in-game sign-up
New: Add sign-in risk scoring core for game logins and registrations
Fixed: State the collation on the world editor history table